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About me

For the last decade and more, my fascination with taking things apart and putting them back together again has manifested itself in my habitual making, using and working with Internet stuff.

In addition to providing me with a soapbox, this site tracks what I’m up to online using feeds from Flickr, del.icio.us and others.

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Regular reads

Friday, June 6, 2008

Play Balloonacy

Hot on the heels of Spot the Bull comes POKE’s next big campaign for Orange, Balloonacy. It’s a balloon race across Internet. No, really. It’s in its sign–up phase at the moment; the race itself starts on June 23rd.


You can launch a balloon or sign your site up to be part of the map, and if your balloon gets the furthest you can win a holiday in Ibiza.

It’s the biggest project we’ve built using our home–grown, bare–bones, remote–MVC framework, “Death Star”, and the first in which we’ve integrated it with AS3.

A lot of POKErs have been involved in this, including Iain who came up with the idea in the first place. Design is by Marc, Nicky and Dickon. In the client-side tech team, we have extreme Flash & pattern action by Dezza, with code & Papervision help from Gabes, and lovely Flash 9 sheen from POKE’s very own Caroline B. Stepping back from the Flash, we have front-end build and Death Star CMS delights from Greg; JS integration wizardry and Death Star coding from Mattias; Death Star coding, AMF services and database tomfoolery by Nilesh; system & platform architecture and team leading by mine own evil hand. Project managed by Mike who’s done his damnedest to keep us all sane. Ish.